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Programul Operaţional Sectorial "Creşterea Competitivităţii Economice"
Centrul Internațional de Cercetare și Educație în Tehnologii Inovativ Creative – CINETic
Proiect cofinaţat prin Fondul European de Dezvoltare Regională

Creative Artificial Intelligence for Music and Multimedia towards Co-Creativity

CREATIVE ARTIFICIAL INTELLIGENCE FOR MUSIC AND MULTIMEDIA TOWARDS CO-CREATIVITY

Satellite Workshop of the AUGMENTING PERFORMANCE Conference

Dr. KIVANÇ TATAR, School of Interactive Arts and Technology, Simon Fraser University, Vancouver (CANADA) & Institute for Computer Music and Sound Technologies, Zürich University for the Arts (SWITZERLAND)

12-13-14 November 2019 | CINETic


CREATIVE ARTIFICIAL INTELLIGENCE FOR MUSIC AND MULTIMEDIA TOWARDS CO-CREATIVITY

Creative Artificial Intelligence (Creative AI) applies autonomous software architectures to creative tasks. Creative tasks differ from rational problem-solving. Unlike rational problem solving, the quality measures of creative tasks are ill-defined. For example, there is no notion of an optimum musical improvisation. There is no universal measure of the quality of musical improvisation. Because of these challenges of creative tasks, the implementations of creative AI differ from rational problem solving and traditional search strategies of Machine Learning.

This workshop on Creative AI consists of three parts: philosophy, system design, and practice. The philosophy part covers the background of Artificial Intelligence, Generative Art, and Computational Creativity; while the system design gives an overall view on generative systems. The last part of the workshop invites participants for hands-on practice of the knowledge. The applications in focus cover Machine Learning, Artificial Intelligence, and Multi-agent Systems technologies for artistic applications.

KIVANÇ TATAR is “a worker in rhythms, frequencies, and intensities;” playing trumpet and electronics, composing experimental music, performing audio-visuals, and researching Creative Artificial Intelligence for Music and Interactive Media. His career aims to integrate Science, Technology, Engineering, Interactive Arts, Contemporary Arts, and Design to research interdisciplinary topics to create transdisciplinary knowledge.

His work has been exhibited in Germany, Italy, Romania, Switzerland, Austria, Russia, Brazil, Australia, USA (New York and Atlanta), Canada (Vancouver and Montreal), South Korea, and Turkey; including the events: the cultural program at Rio Olympics 2016, the Ars Electronica Festival 2017 (with the theme Artificial Intelligence), CHI 2018, and Mutek Montreal 2018, Contemporary İstanbul PlugIn 2019.

His research spans Creative Artificial Intelligence, Machine Learning, Audio Synthesis, Generative Art, and Musical Composition & Performance.

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