Workshop: Sounds of growth: fungal-robotic-sounds
with Grigore Burloiu
10-13 August 2024 | CINETic UNATC Str. Tudor Arghezi 3b
Concept:
In this trans-disciplinary workshop, we will work with interactive sound towards a participatory installation based on living materials, digital fabrication, sensors, evolutionary algorithms, and to be exhibited in the courtyard of UNATC.
Workshop description:
Over a 4-day workshop participants will work on a collaborative installation interactive sound using humidity sensors to sonify living 3D models generated through evolutionary algorithms, humidity sensors, and
Participants
We will work with sensors and sound design and collaborate with participants to the workshop: “Sounds of growth: fungal-robotic-architecture” conducted by Anca Horvath, creating interactive sound for the 3D models impregnated with mycelium, a living material that has been used in various design projects over the last decade and that appears to be a sustainable replacement for leather and some plastics such as polystyrene. For the sound section we expect about 5 participants.
Participation is free of charge by registering here https://forms.gle/SNGEeUkGqYAbX8ku9.
Upon acceptance to the workshop you will receive the full schedule which extends during the full day.
The fabricated elements will be sonified: humidity sensors placed inside the elements will monitor the water levels of the mycelium. These water levels will be used to create a sound composition. In this way, technology is used to help audiences ‘listen’ to nature, thus creating a connection with a living material.
In our work we will investigate the relationships between technology and nature as a model and as a material for art and design as well as how computation re-shapes various creative fields, becoming a common language in artistic/cultural production.
The workshop is tutored by Grigore Burloiu sound designer and teacher at ITPMA along the one tutored by Anca Horvath, an architect with the support of architect Andrei Mitișor, teaching digital fabrication at ITPMA MA. The aim of the workshop is to showcase the possibilities brought forward by composite fields such as art&technology and art&science.
Participants will acquire skills in:
- sound group: sensors and physical computing, sound interaction design.
We will work hands-on, with the following tools:
- sound group: humidity sensors, Arduino / Raspberry Pi, Max/MSP or Pure Data.
The workshop is part of celebrating 7 years of the ITPMA MA Program at UNATC and is an occasion to find out more about the Interactive Technologies for Performing and Media Arts MA program https://itpma.notion.site/Interactive-Technologies-for-Performing-and-Media-Arts-MA-cd956fc088f242638d627561f9d65a61 and the admission process for 2024. Participation of potential candidates to the ITPMA MA in the workshop will be prioritized. You can find out more about the admission process here https://admitere.unatc.ro/tehnologii-interactive-pentru-arte-performative-si-media/ .
Registration for the admission exam is between 8 of July to 6 o September.
Pre-requisites: apart from intellectual curiosity and the openness to experiment NO PRIOR SKILLS ARE REQUIRED [no prior programming skills, modeling, digital fabrication, or electronics skills are required for taking part in this workshop].
The workshop is part of celebrating 7 years of the ITPMA MA Program at UNATC and is an occasion to find out more about the program and the admission process for 2024. Participation of potential candidates to the ITPMA MA in the workshop will be prioritized. You can find out more about the admission process here. Registration for admission is between 8 of July to 6 o September.
#Digital fabrication, #living materials, #sensors, #sound design, #evolutionary algorithm, #AI, #sustainability, #trans-disciplinary, #art&science, #music&architecture, #art&technology
MENTORS
Anca Horvath is a researcher investigating the relationships between emerging technologies, including computational design, digital fabrication, AI and bio-technologies, and creative practices, as well as their place in broader cultural contexts. Anca uses design-based research as a main methodology for inquiry and her projects have covered a broad range of scopes and scales – from shoes, to urban design. Anca received her PhD in architecture in 2015 from the Technical University of Cluj-Napoca with a thesis titled: Architecture, Computation and Nature: Living and non-living natural models in computational architecture.
Anca has worked as an urban planner, architect, and computational designer in Romania and Denmark, and for the past 6 years has been affiliated with the Research Laboratory for Art and Technology (ReLate) at Aalborg University teaching courses on digital representation, digital fabrication, concept design and interaction design for various programs including BA Art&Technology and MA Media Arts Cultures. In 2020 she was appointed Teacher of the Year by the students of the program BA Art&Technology.
Grigore Burloiu is a Lecturer at the ITPMA M.A. at UNATC Bucharest, where he teaches Creative Coding, Interactive Music Systems. Grigore develops systems for expressive accompaniment and interactivity in art. He has collaborated in works presented internationally at Ars Electronica (AT), Vivid Festival (AU), Fete des Lumieres (FR), Prague Quadrennial of Performance Design and Space (CZ).
Andrei Mitisor is an architect specialized in 3D design and prototyping. Among his notable works are the set designs for Dino Park Râșnov and major festivals such as Untold, Saga, and Electric Castle. In the New Media field, Andrei Mitisor has created the motion design choreography for the Kuka robot in the show “Who am I?” and installations like “Grid,” exhibited at RADAR, and more recently “Multivers” at RDW 2022 or the iSPACE on of the first Romanian immersive spaces.